The C2C Adapter is a software utility that converts show and scene files between digital mixing consoles of different manufacturers. Its present strength is the input channel strip — names and colours, input patching, preamplifier settings, filters, equalization and dynamics — read from the source console's native file format and written to the target console's native file format.
Output buses, bus sends, effects racks and surface layout are carried on some platforms and still under development on others. A console is a large machine and we are not finished reading all of it. Sections 4 and 5 state plainly where each console stands and what does not cross yet — we would rather under-promise than have a show arrive missing something you assumed was there.
Conversion is performed entirely offline on the operator's computer. No network connection is required and no show data leaves the machine. Every conversion produces a printed-style report stating, parameter by parameter, what was carried exactly, what was approximated, and what requires manual attention — the operator is never left guessing.
All output files are verified by re-reading the written file before delivery. Output buses may be muted on load as a safety measure, so a converted show cannot surprise a loudspeaker system on first recall.
| Parameter Group | Coverage |
|---|---|
| Channel names & colours | All strips, mapped to the target's palette. Unnamed-but-used channels are carried — the entire desk converts, every time. |
| Input patch & preamps | Source class preserved (Dante / SLink / analog / USB); gain, +48 V and polarity resolved through the written patch. |
| EQ & dynamics | HPF and parametric bands; compressor and gate thresholds, ratios and switches translated to the target's own scales. |
| Bus sends & routing platform-dependent | Send level, on/off and pre/post cross on X32 / M32, SQ and DM3. Output bus naming and output patch cross on X32 / M32, DM3, S6L and (matrices) SQ. On the remaining consoles the output side is decoded but not yet carried — see §5. |
| Stereo & surface layout platform-dependent | Stereo pairs re-seated onto the target's link grid on every supported console. Custom fader banks cross on SQ; softkeys, user rotaries and custom layers do not cross yet on any console. |
| Outboard & effects platform-dependent | Insert loops re-patched with in/out state on the consoles where inserts are decoded. Rack effects receive suggested equivalents with operator approval; the effects rack itself is not yet read on most consoles. |
| Console automation (macros & events) | The behaviour, not just the labels. A mute macro or event is read, its group membership resolved to the actual channels and outputs, and re-authored as the target's own idiom — including a button that shows the live/muted state in colour. This is proven today for mute macros onto DiGiCo, verified loadable on the console. Every other trigger and action is read and reported by name for the operator to rebuild — never guessed, because a macro that fires the wrong thing on a live desk is worse than no macro at all. |
| Console | Read | Write | What crosses today — and what does not |
|---|---|---|---|
| Behringer X32 / Midas M32 | ● | ● | Deepest coverage. Channel strip, EQ, dynamics, input and output patch, DCAs, mute-group membership, stereo links, output bus names and levels. Not yet: effects rack, cue / snippet lists, user-assignable controls. |
| Allen & Heath SQ series | ● | ● | Channel strip in depth — preamp, filters, EQ, gate, compressor models, insert, delay, patch, sends, stereo, gangs — plus custom fader banks and matrices. Not yet: mix / main bus objects, DCAs, mute groups, effects rack, system settings. |
| Yamaha DM3 / TF series | ● | ○ | Source only. Scene decode covers channel strip, buses and bus processing, output patch and effects. Not yet: channel mute state, effects sends, console-global settings (these live outside the scene file). |
| Behringer WING | ◔ | ◔ | Preamp, input delay, filters and channel basics. Not yet: output buses, bus sends, full EQ, effects rack, surface layers. |
| Allen & Heath Avantis / dLive | ◔ | ◔ | Input channel strip across the SQ ↔ Avantis ↔ dLive family path — names, colours, preamps, filters, EQ, delay, stereo links, channel gangs. Not yet: output buses, bus sends (decoded, wiring in progress), DCAs, effects rack, softkeys and surface layout. |
| Avid VENUE S6L | ◔ | ◔ | Channel strip DSP and output names, levels and EQ onto a loadable show; events read for translation. Not yet: snapshots and recall-safes, signal routing, plug-in rack, surface layout. |
| DiGiCo SD / Quantum | ◔ | ◔ | Channel names, HPF, first EQ band, compressor threshold and control-group membership — plus mute-macro authoring, verified loadable on a Quantum. Not yet: output buses, bus sends, preamps, full EQ and dynamics, effects rack. |
| Yamaha RIVAGE PM | ○ | ○ | Earliest stage. Channel labels and basic filters; macros read for translation out. Not yet: output buses, sends, EQ, dynamics, patch, setup and scene data. |
A mixing console is more than its channel strip. The list below is what the Adapter does not carry today on most platforms. It is published deliberately: an operator needs to know what to rebuild by hand before the doors open, and a converter that quietly drops a subsystem is worse than one that names it.
| Subsystem | Status |
|---|---|
| Output bus processing | EQ, graphic EQ, compression and delay on aux, group, matrix and main buses. Decoded on several consoles, carried on few. |
| Effects & plug-in racks | Engine assignments and parameters. Read on DM3; elsewhere the rack is identified but its contents are not carried. Substitution suggestions are advisory. |
| Softkeys & user controls | Assignable keys, soft rotaries and custom control assignments. Not carried on any console yet. |
| Custom layers & strip layout | Bank layouts and which strip sits where. Carried on SQ only. |
| DCA / VCA & mute groups | Names and membership. Carried on X32 / M32 and DM3; not yet on the remaining consoles. |
| Scenes, snapshots & recall safes | The show-automation layer, including recall scope. The Adapter converts a single scene — the state a desk actually recalls — not a whole cue stack. |
| System configuration | Clock and sync source, PAFL / monitor, talkback, oscillator, MIDI, network and stagebox topology. |
| Console automation | Mute macros cross today. Every other macro, event or GPIO action is read and reported by name, never invented. |
In development — not yet released. A beta program for working engineers is planned, with priority given to operators moving between the consoles in Section 4. Inquiries welcome.